From James Dashner, the author of the New York Times bestselling Maze Runner series, comes an edge-of-your seat adventure. The Eye of Minds is the first book in The Mortality Doctrine, a series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. For Michael and the other gamers, the VirtNet can make your wildest fantasies become real. And the more hacking skills you have, the more fun. Who wants to play by the rules anyway? But some rules were made for a reason.
Fourteen-year-old Alex Gray wakes up one morning to discover he's not in his own bedroom. More surprising is that he doesn't recognize his hands, or his legs... When he looks in the mirror he gets the shock of his life! How is it possible that Alex has become another boy a boy who everyone calls Philip? And how have six whole months passed overnight? A riveting psychological thriller by a brilliant new voice in children's books.
Charlotte is out in the woods on her own one day when something mysterious happens - she walks along a row of stones laid like stepping stones on the forest floor . . . and finds herself in another age. She has somehow slipped back to 1955, and is now, in the same woods, on the site of a very unique school, an open-air school for sick city children. No one believes her tales of the world she's come from, her mobile doesn't work and she can't see how on earth she's going to get back. A friendship with another pupil proves the key - is Jack more than he seems?
Once a creature is extinct, it's gone for ever, isn't it? Not any more - as a butterfly from the past proves. The physicist mother of Kizzy Rye and Fraser Rye has invented an amazing time machine that can travel back into the past, snatch a plant or animal now extinct and bring it back into the present. It's a wonderful achievement, a real scientific breakthrough. But the machine - 'Rye's Apparatus' - has a horrifying potential.
A final, apocalyptic, world war has killed millions, driving entire species into extinction and sending the majority of mankind off-planet. Those who remain, venerate all remaining examples of life, and owning an animal of your own is both a symbol of status and a necessity. For those who can't afford an authentic animal, companies build incredibly realistic simulacrae: horses, birds, cats, sheep . . . even humans
'R' is a zombie. He has no name, no memories, and no pulse, but he has dreams. He is a little different from his fellow Dead. Amongst the ruins of an abandoned city, R meets a girl. Her name is Julie and she is the opposite of everything he knows - warm and bright and very much alive, she is a blast of colour in a dreary grey landscape. For reasons he can't understand, R chooses to save Julie instead of eating her, and a tense yet strangely tender relationship begins. This has never happened before.
Wren and Callum finally reach the Reboot Reservation, a safe haven from HARC, which controls the cities. But it isn't the paradise they'd hoped for. As they learn more about Micah, the bloodthirsty Reboot who runs it, they discover that he's been creating an army with one goal in mind: to kill the humans in the cities ... ALL of them.
Jubilee Chase and Flynn Cormac should never have met.
Lee is captain of the forces sent to Avon to crush the terraformed planet’s rebellious colonists, but she has her own reasons for hating the insurgents.
Rebellion is in Flynn’s blood. Terraforming corporations make their fortune by recruiting colonists to make the inhospitable planets livable, with the promise of a better life for their children. But they never fulfilled their promise on Avon, and decades later, Flynn is leading the rebellion.
Marguerite Caine’s physicist parents are known for their groundbreaking achievements. Their most astonishing invention, called the Firebird, allows users to jump into multiple universes—and promises to revolutionize science forever. But then Marguerite’s father is murdered, and the killer—her parent’s handsome, enigmaticassistant Paul— escapes into another dimension before the law can touch him.
In a terrifying future world, four girls must depend on each other if they want to survive.
Louisa is nervous about being sent away to a boarding school -- but she's excited, too. And she has her best friend, Maddie, to keep her company. The girls have to pretend to be twin sisters, which Louisa thinks just adds to the adventure!